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Ratocracy

← Return to Ratocracy

Devlog

  • The Design Process
    December 18, 2021 by myleshouse
    Design documents and notes To design this game we began by creating a google drive where we could all share ideas. We would add images and inspirations and pieces of story until it naturally amalgamat... Continue reading
  • Successes and Failures
    November 10, 2021 by myleshouse
    A postmortem devlog that includes 4 sections Successes (What went right) We managed to create a fully functioning platformer with some unique and genuinely fun mechanics. Our group worked well togethe... Continue reading
  • Playtesting feedback
    November 10, 2021 by myleshouse
    Need to fix npc dialogue Need hints and instructions Don’t need an instructions button, first level will provide Have press E instructions to generate npc instructions Fix mushroom bounciness Once e... Continue reading
  • Design docs, development images, notes
    November 10, 2021 by myleshouse
    Design Documents Folder Figma Designs... Continue reading
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